Experiential learning · India

Learning that sticks

because it hurts a little.

Business simulations, soft skills training, 360 degree feedback, PoSH compliance, and team building activities — for enterprises across India. Less sitting, more deciding.

Thomson Reuters · Google · Virtusa · Adyen · Delphi · EY · SAP Labs · ANZ · Bain · Salesforce · Novo Nordisk · GSK · Meta

Client organisations

Thomson ReutersGoogleVirtusaAdyenDelphiEYSAP LabsANZBainSalesforceNovo NordiskGSKMetaThomson ReutersGoogleVirtusaAdyenDelphiEYSAP LabsANZBainSalesforceNovo NordiskGSKMeta

What we do

Choose where you want to go.

Every path leads to the same place — people who perform better because of what they experienced, not what they heard.

Corporate Training Programs

16 capability programmes built around doing, not listening.

First Time Managers · Stakeholder Management · Conflict Resolution

Business Simulations

Management games and decision-making scenarios that feel real.

Resource Paradox · Metro Stakes · 20 Weeks

Assessments & Guild

Leadership competency assessments and a platform for OD consultants.

Leadership Competency · 360 Feedback · Guild Platform

Compliance Learning

PoSH, ISMS, and information security training that actually gets remembered.

PoSH Training · ISMS Awareness · Information Security

Team Building

In-person and virtual experiences via Teamification.

In-Person Activities · Virtual Team Building · Leadership Offsites

Explore ↗External

Our approach

Experiences, not workshops.

Every Tryitowl programme puts participants in the middle of a situation — a crisis, a negotiation, a resource crunch. The learning emerges from how they respond.

1. Behaviour

Learning anchored in real actions observed in the room. Not intentions. Not self-report. What people actually do when the pressure is on.

2. Iteration

Multiple attempts, feedback, adjustment — the way real performance improves. One shot at a case study is not practice. It's performance.

3. Debrief

Facilitated conversation that turns experience into insight. The debrief is where the learning happens. The simulation is just the evidence.

4. Rigour

Every element serves a learning outcome. Nothing is filler. If it doesn't change something, it doesn't belong in the programme.

“Standard team-building is forgettable.
We design for specific cohorts, role
profiles, and strategic gaps.”
— Rupert Picardo, Founder, Tryitowl

Programmes

Built for the gaps that matter.

From soft skills and leadership development to PoSH compliance — each programme is designed around a specific behaviour change.

Browse all programmes →

Soft Skills Training

The skills that determine whether managers are tolerated or trusted.

Who it's for

  • Managers and team leads who need to improve how they communicate
  • High-potential employees moving into leadership roles
  • L&D teams building core people-management capability

Activities included: Stakeholder Metro · Listening Under Pressure · Remote Control

Leadership Development

From knowing what good looks like to actually doing it.

Who it's for

  • Senior managers preparing for executive-level roles
  • Mid-career leaders in high-stakes functions
  • Organisations building a bench of future leaders

Activities included: Resource Paradox · The Boardroom · 360 Feedback

PoSH Training

Compliance that produces understanding, not just a completion record.

Who it's for

  • Organisations meeting the POSH Act mandate
  • HR teams wanting training that changes behaviour, not just documentation
  • IC members who need to understand their responsibilities clearly

Activities included: Scenario Simulations · ICC Role Clarity · Policy Walkthrough

Business simulations

Management games that change how people think.

Not role play. Not case studies. Actual decision-making under real pressure — with consequences.

Resource Paradox

Every team thinks they're being underfunded. Then they see everyone else's budget.

90–120 min · Digital or In-Person

Prioritisation · Resource negotiation · Cross-functional trade-offs

Teams are given a budget, a mandate, and a set of competing demands. Every decision affects another team's outcomes. The debrief reveals how quickly people optimise for their own targets at the expense of the whole. Built for senior leaders and high-potential cohorts.

What clients say

The experience is the evidence.

We've run other simulation-based programmes and the debrief is usually the weakest part. With Tryitowl it was the opposite — the debrief was where the real work happened. We walked out with specific things to change, not just a shared experience to refer back to.
AVP, Learning & Development, top 5 global management consulting firm, BangaloreLeadership Development Programme
Our previous PoSH training was a slide deck and a signature. After the Tryitowl session, managers were asking us questions about the grey-area scenarios — the ones where they genuinely weren't sure what to do. That's the first time PoSH training had actually made people think.
Head of HR, healthcare technology company, MumbaiPoSH Training
We needed something for a 200-person all-hands that wouldn't feel like a school activity. The Virtual Escape format worked because people were genuinely trying to solve it — you could see it in the chat. Two weeks later people were still talking about the island scenario.
L&D Manager, ITES company, HyderabadVirtual Escapes

0+

Simulation experiences

0

Learning programmes

0+

Enterprise clients

0

Year price lock available

About Rupert Picardo

Designed by someone who's been in the room.

Rupert Picardo has been designing learning experiences for demanding organisations for over two decades. He's a TEDx speaker, the founder of Tryitowl, and the person who personally debriefs every programme he builds. The design has always come first. The rest is just logistics.

When the learning sticks, it's because the design was deliberate.

  • TEDx Speaker
  • 20+ years designing learning
  • 50+ enterprise clients

Resources

Know before you buy.

Deep guides, comparison papers, and practical frameworks — free. No gating, no forms.

Browse all guides and resources →

Ready to design something people actually remember?

Tell us about your team. We'll tell you which experience fits.

WhatsApp